How to introduce extended reality technologies in the field of smart manufacturing, with a focus on sales. How the customer interacts and perceives products when immersed in a virtual store. How the customer perceives the country of origin effect of products. Experiment on how the customer perceives the country of origin effect of made in Italy products when immersed in a virtual store through a head mounted display.
Come introdurre le tecnologie XR in ambito di smart manufacturing, con focus sull'ambito di vendita. Come il consumatore interagisce e percepisce il prodotto quando immerso in un negozio virtuale. Come il consumatore percepisce l'effetto del paese di origine dei prodotti. Esperimento riguardante come il consumatore percepisce l'effetto del paese di origine di prodotti made in Italy quando immerso in un negozio virtuale con un visore.
The role of augmented reality in consumer decision-making: an experimental study on the 'Made in Italy' effect in the leather goods industry
FANIN, ELEONORA
2024/2025
Abstract
How to introduce extended reality technologies in the field of smart manufacturing, with a focus on sales. How the customer interacts and perceives products when immersed in a virtual store. How the customer perceives the country of origin effect of products. Experiment on how the customer perceives the country of origin effect of made in Italy products when immersed in a virtual store through a head mounted display.| File | Dimensione | Formato | |
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Fanin_Eleonora.pdf
Accesso riservato
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5.6 MB
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5.6 MB | Adobe PDF |
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https://hdl.handle.net/20.500.12608/101318