This thesis investigates the porting process of the Music Paint Machine into the Kinect Music Paint Machine (KMPM) and examines the positive and negative aspects that were found using the brand-new device Microsoft Kinect in the artistic and educational field of interactive systems. A brief introduction of the Music Paint Machine, its component and its usage is initially outlined. Afterwards a further introduction about the Kinect is also necessary for understanding the components, and how they work. After a short explanation about drivers installation and driver utilized, the discussion then focuses on the analysis of the MAX/MSP patch created for realizing the Kinect Music Paint Machine. In the conclusion, pro and cons are outlined together with the future applications that the Kinect Music Paint Machine can have

Music Paint Machine: an interactive music system for educational and artistic purpose

Donadi, Riccardo
2011/2012

Abstract

This thesis investigates the porting process of the Music Paint Machine into the Kinect Music Paint Machine (KMPM) and examines the positive and negative aspects that were found using the brand-new device Microsoft Kinect in the artistic and educational field of interactive systems. A brief introduction of the Music Paint Machine, its component and its usage is initially outlined. Afterwards a further introduction about the Kinect is also necessary for understanding the components, and how they work. After a short explanation about drivers installation and driver utilized, the discussion then focuses on the analysis of the MAX/MSP patch created for realizing the Kinect Music Paint Machine. In the conclusion, pro and cons are outlined together with the future applications that the Kinect Music Paint Machine can have
2011-12-12
77
kinect, Music Paint Machine
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.12608/15356