The objective of this thesis is to examine the production specialisations of Japan's gaming industry within its key science and technology clusters, specifically Osaka-Kobe-Kyoto and Tokyo-Yokohama. The research employs a patent analysis based on Orbit data, focusing on the technology classes relevant to gaming in order to identify and highlight the areas of technological specialisation of each cluster.
Gaming industry in S&T Clusters: A Comparative Analysis of Osaka-Kobe-Kyoto and Tokyo-Yokohama
MACCACARO, SARA
2023/2024
Abstract
The objective of this thesis is to examine the production specialisations of Japan's gaming industry within its key science and technology clusters, specifically Osaka-Kobe-Kyoto and Tokyo-Yokohama. The research employs a patent analysis based on Orbit data, focusing on the technology classes relevant to gaming in order to identify and highlight the areas of technological specialisation of each cluster.File in questo prodotto:
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Utilizza questo identificativo per citare o creare un link a questo documento:
https://hdl.handle.net/20.500.12608/78477