(CSC) at the University of Padova has addressed these challenges through the development of the Multilevel Dynamic Preservation (MDP) model. This model treats multimedia artworks as dynamic, evolving entities rather than static objects, ensuring a nuanced approach to their long-term preservation and a greater appreciation of their intricate nature. A key aspect of this approach is reactivation, which enables continued access and engagement with such artworks over time. Among the various reactivation methods, Virtual Reality (VR) offers a powerful means to reconstruct the immersive experiences of these works while maintaining their conceptual essence. By leveraging VR, audiences can explore these digital recreations in a manner that closely mirrors the original experience. The CSC research team collaborated with Italian artist Roberto Taroni, a pivotal figure in experimental art known for his integration of music and visual elements. my thesis focuses on the VR recreation of Roberto Taroni’s Casa Dolce Casa, an installation centered on the interplay of two moving video projections. This work involves a 3D virtual environment a room where two projectors display separate video loops by the artist. These projections continuously move, overlap at a specific point to create a moment of visual fusion, and then return to their original paths. This dynamic looping pattern forms the essence of the artwork, emphasizing fluidity and interaction between the visuals.
Virtual Reality Re-activation of Multimedia Installation art
TAHERZADEH, FATEMEH
2024/2025
Abstract
(CSC) at the University of Padova has addressed these challenges through the development of the Multilevel Dynamic Preservation (MDP) model. This model treats multimedia artworks as dynamic, evolving entities rather than static objects, ensuring a nuanced approach to their long-term preservation and a greater appreciation of their intricate nature. A key aspect of this approach is reactivation, which enables continued access and engagement with such artworks over time. Among the various reactivation methods, Virtual Reality (VR) offers a powerful means to reconstruct the immersive experiences of these works while maintaining their conceptual essence. By leveraging VR, audiences can explore these digital recreations in a manner that closely mirrors the original experience. The CSC research team collaborated with Italian artist Roberto Taroni, a pivotal figure in experimental art known for his integration of music and visual elements. my thesis focuses on the VR recreation of Roberto Taroni’s Casa Dolce Casa, an installation centered on the interplay of two moving video projections. This work involves a 3D virtual environment a room where two projectors display separate video loops by the artist. These projections continuously move, overlap at a specific point to create a moment of visual fusion, and then return to their original paths. This dynamic looping pattern forms the essence of the artwork, emphasizing fluidity and interaction between the visuals.File | Dimensione | Formato | |
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https://hdl.handle.net/20.500.12608/83036