Using deep reinforcement learning (DRL) in the control of lower limb exoskeletons (LLE) remains largely unexplored, with most prior research focusing on bipedal or general walking robots. This study investigates the application of DRL to generate trajectory patterns for LLE movement, specifically targeting the foot’s trajectory. By leveraging DRL, an agent can learn optimal behaviors by interacting with the environment. By defining an appropriate reward function, designing the network architecture, and conducting rigorous testing, we successfully generated the foot's trajectory for the LLE. The results demonstrate the potential of DRL to produce functional movement trajectories for lower limb exoskeletons.

Using deep reinforcement learning (DRL) in the control of lower limb exoskeletons (LLE) remains largely unexplored, with most prior research focusing on bipedal or general walking robots. This study investigates the application of DRL to generate trajectory patterns for LLE movement, specifically targeting the foot’s trajectory. By leveraging DRL, an agent can learn optimal behaviors by interacting with the environment. By defining an appropriate reward function, designing the network architecture, and conducting rigorous testing, we successfully generated the foot's trajectory for the LLE. The results demonstrate the potential of DRL to produce functional movement trajectories for lower limb exoskeletons.

Gait Generation for Lower Limb Exoskeletons through Reinforcement Learning

CRISCI, FRANCESCO
2023/2024

Abstract

Using deep reinforcement learning (DRL) in the control of lower limb exoskeletons (LLE) remains largely unexplored, with most prior research focusing on bipedal or general walking robots. This study investigates the application of DRL to generate trajectory patterns for LLE movement, specifically targeting the foot’s trajectory. By leveraging DRL, an agent can learn optimal behaviors by interacting with the environment. By defining an appropriate reward function, designing the network architecture, and conducting rigorous testing, we successfully generated the foot's trajectory for the LLE. The results demonstrate the potential of DRL to produce functional movement trajectories for lower limb exoskeletons.
2023
Gait Generation for Lower Limb Exoskeletons through Reinforcement Learning
Using deep reinforcement learning (DRL) in the control of lower limb exoskeletons (LLE) remains largely unexplored, with most prior research focusing on bipedal or general walking robots. This study investigates the application of DRL to generate trajectory patterns for LLE movement, specifically targeting the foot’s trajectory. By leveraging DRL, an agent can learn optimal behaviors by interacting with the environment. By defining an appropriate reward function, designing the network architecture, and conducting rigorous testing, we successfully generated the foot's trajectory for the LLE. The results demonstrate the potential of DRL to produce functional movement trajectories for lower limb exoskeletons.
Lower Limb
Exoskeleton
Gait Planning
File in questo prodotto:
File Dimensione Formato  
Crisci_Francesco.pdf

accesso aperto

Dimensione 3.55 MB
Formato Adobe PDF
3.55 MB Adobe PDF Visualizza/Apri

The text of this website © Università degli studi di Padova. Full Text are published under a non-exclusive license. Metadata are under a CC0 License

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.12608/77612