The following paper aims to summarize some scientific evidence regarding the psychological and social effects of Internet Gaming Disorder (IGD), specifically investigating the relationships between gaming disorder, social isolation, and emotional issues such as depression and anxiety during a critical phase like adolescence. The first chapter will be dedicated to presenting the phenomenon of Internet Gaming Disorder, the main aspects of adolescence, and the construct of social isolation. In the second chapter, three studies will be summarized that analyze the relationship between Internet Gaming Disorder and social isolation in adolescence and young adulthood. The final chapter will provide a synthesis of the collected results and analyze the related implications. Finally, the limitations of the three studies examined will be highlighted.
Il seguente elaborato si propone di sintetizzare alcune evidenze scientifiche circa gli effetti psicologici e sociali dell’Internet Gaming Disorder (IGD), indagando in particolare le relazioni tra Disturbo da Gaming, isolamento sociale e problematiche emotive come depressione e ansia in una fase critica come l'adolescenza. Il primo capitolo sarà dedicato alla presentazione del fenomeno dell’Internet Gaming Disorder, i principali elementi dell’adolescenza e verrà analizzato il costrutto di isolamento sociale. Nel secondo capitolo verranno sintetizzati tre studi che analizzano la relazione tra Internet Gaming Disorder e Isolamento sociale in adolescenza e giovani adulti. L’ultimo capitolo sarà dedicato alla sintesi dei risultati raccolti e all’analisi delle implicazioni relative. Infine, si evidenzieranno i limiti dei tre studi esaminati.
Uso problematico dei videogiochi e isolamento sociale in adolescenza
BIANCHINI, KEVIN
2023/2024
Abstract
The following paper aims to summarize some scientific evidence regarding the psychological and social effects of Internet Gaming Disorder (IGD), specifically investigating the relationships between gaming disorder, social isolation, and emotional issues such as depression and anxiety during a critical phase like adolescence. The first chapter will be dedicated to presenting the phenomenon of Internet Gaming Disorder, the main aspects of adolescence, and the construct of social isolation. In the second chapter, three studies will be summarized that analyze the relationship between Internet Gaming Disorder and social isolation in adolescence and young adulthood. The final chapter will provide a synthesis of the collected results and analyze the related implications. Finally, the limitations of the three studies examined will be highlighted.File | Dimensione | Formato | |
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https://hdl.handle.net/20.500.12608/80089